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Story/[E4] A Clubroom, Good As New 

6

 AutoGen

A Clubroom, Good As New
General Information
Story Name A Clubroom, Good As New
Story Position Yuzu
Bond Story 4
Special Case
Battle Included No
Recollection Lobby No

A Clubroom, Good As New is the 4th story of the bond story of the student Yuzu (Maid).

Descriptions:

  • Sensei visits the Game Development Department to help Yuzu clean up, only to find that Yuzu's idea of cleaning is optimizing her computer. Sensei, taking a look around the clubroom, decides some cleaning of the usual kind is in order.

Battle/Bond Track Info

This story contains no battle/recollection lobby part, therefore there's no such track information.

Story Reference

The following lists all the available sources for referencing this story.

Story Data

This story's data is auto-generated by scripts and no manual tuning involved. Below are part of the data relationships we manage to obtain.

All Data

Characters

Special Characters

The characters here, specifically, are ones who participate in the battles. Relationship characters won't show up here.

  • Nothing to show!

Tracks

Backgrounds

Inter-data Relationships

Below shows the inter-data relationships. Be reminded that we're using internal "instance_id" for display; the data shown is for quick reference only.

Tracks

Characters

Backgrounds